Merging Mixamo models using Godot Game Tools

Creating multi-animation models for CGE Despite being called the Godot Game Tools this Blender add-on is of use to just about any game developer. This tutorial aims to document how to combine multiple Mixamo models using Godot Game Tools. The procedures outlined in the tutorial are equally applicable to any game engine so if you’re … Read more

Making Deep Art Effects Faster – The GPU Version

A crummy logo
A crummy logo

Introducing StartDAE-GPU – it makes Deep Art Effects GPU a lot faster

As soon as StartDAE was released we were asked if it works with the GPU version.

Works – it’s such a loaded word. Yes it works, thing is it doesn’t use the GPU.

StartDAE-GPU (Windows Only ATM) expands on the work we did on StartDAE and adds in full CUDA support for all but the very newest NVIDIA cards (see below for full list)

The unsupported cards are the likes of the RTX 2080 as they require CUDA 10 – if you’ve got one of these register and leave a comment and we’ll try doing a version for you

Read moreMaking Deep Art Effects Faster – The GPU Version

Making Deep Art Effects Faster

A crummy logo
A crummy logo

Introducing StartDAE – it makes Deep Art Effects CPU a lot faster

Amazingly you can make the CPU version of Deep Art Effects anything from 1.5x to 4x faster.

On Windows 10 DAE can be made to work at 176% normal speed on average

On Apple Mac / Linux DAE can be made to work at 263% normal speed on average

This works on newer computers with the current version of StartDAE. If your machine is over about 5 years old this wont work – we intend to solve this problem in the future.

Speed Comparison

Read moreMaking Deep Art Effects Faster

More Linux Installation Instructions

There are many, many variants of Linux so we’re rounding off the most common Debian based with three new additions. Debian 10 is due for release on 6th July 2019. As many popular versions of Linux are based on Debian this will affect Ubuntu, MX Linux and Linux Mint as they are all in some way … Read more

More fun with the Command Line

Moving on from our first exploration with the Command Line Interface we adapted out let’s see what 68 styles looks like approach to playing with scripting an went for a far more Deus ex machina approach for our next investigation. Check it out in Genetic Styles