Merging Mixamo models using Godot Game Tools

Creating multi-animation models for CGE

Despite being called the Godot Game Tools this Blender add-on is of use to just about any game developer.

This tutorial aims to document how to combine multiple Mixamo models using Godot Game Tools.

The procedures outlined in the tutorial are equally applicable to any game engine so if you’re a Godot, Unity, Unreal or something else developer then read on, the only requirement is that your own chosen game engine be able to handle the GLB / GLTF file format.

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